DOGS LIFE PS2

149 kr
Artikelnummer: PS2-DOGSLIFE-CIB
Tillverkare: SONY
Lagerstatus: 0 st

DOGS LIFE PS2 - SLES-51248

Dog's Life is an action-adventure video game developed by Frontier Developments for the PlayStation 2. The game was released in Europe and Australia in October 2003, in North America in September 2004 and in Japan in May 2005. A version was originally going to be released for the Nintendo GameCube and Xbox, but was cancelled due to the low sales of the original version.

One day, the protagonist, Jake, witnesses Daisy, an American Foxhound whom he has a crush on, being taken away by dogcatchers and resolves to rescue her. He follows them from the small town of Clarksville, to a mountain resort called Lake Minniwahwah, and finally to Boom City, using information gained from overhearing conversations between humans to track them down. Throughout his adventure he is continually harassed by Killer, a Dobermann belonging to a dog catcher.

Eventually it is revealed that Miss Peaches, head of a cat food company, is arranging for dogs to be caught, and smuggled to a factory, where they will be made into her cat food. Jake ultimately makes it to the dog pound, and after rescuing a number of dogs and bribing Killer with bones, gains entry to the factory. There, he manages to prevent Daisy from being killed by the machinery as she is taken through it on a conveyor belt, only for Miss Peaches to appear with a shotgun. Jake farts, sending her falling onto the conveyor belt, where she is taken through the machinery which turns her into her own cat food.

The epilogue reveals that all the stolen dogs were saved, and that Jake and Daisy are together.

The game allows the player control or interact with over 15 dog breeds each with distinct traits and abilities. They handle things in a different way, that can also be used in challenges or puzzles.

The game is divided into three areas: Clarksville, a rural town; Lake Minniwahwah, a ski resort; and Boom City.[1] These are then divided into smaller areas such as districts or farms. In every area are humans willing to give missions in exchange for bones. Bones can also be found buried underground or hiding somewhere. Bones are used to increase your stats, which will make it easier to complete missions.

Certain smells picked up through the game's "Smellovision" will activate challenges against a local dog. In each small section of the game there are four challenges, two of which are to find eight smells of the same colour and compete against a local dog. These missions include races, obedience trials, tug-of-war games and a territorial game where the player must run around urinating in marked areas to obtain territory.

There are also salons in some levels where Jake can get his coat cleaned and brushed. He also gains a shiny new collar with a silver 'J' at the front.

Once these dogs are beaten, the player is able to take control of that dog and use their special abilities to find other bones. Other challenges include scent-collecting challenges, and a minigame called "Doggy Do", where the player must copy the moves of the local dog. There are also dangers in certain areas, such as the dog catcher and his Doberman. The player must also keep the Jake healthy by feeding him, allowing it to defecate and coax people into giving the player snacks by growling and barking or performing tricks unlocked by doing the obedience trials. Jake is able to do a range of tricks including begging, sitting, lying down and marking his territory.

Jake can interact with many characters including chasing chickens, stealing sausages, and shaking kittens

 

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