VALKYRIE PROFILE 2 SILMERIA PS2

399 kr
Artikelnummer: PS2-VALP2SIL-CIB
Tillverkare: SQUARE ENIX
Lagerstatus: 1 st

VALKYRIE PROFILE 2 SILMERIA PS2

Valkyrie Profile 2: Silmeria is the second installment of the Valkyrie Profile series, which was developed by tri-Ace and published by Square Enix. It was released for PlayStation 2 in 2006 in Japan and North America, and in 2007 in Australia and Europe. It went on to be re-released as a Square Enix "Ultimate Release".

Taking place hundreds of years before the original game, the story revolves around two characters living in the same body named Silmeria and Alicia. Together, the two characters work to stop a catastrophe that could cause war between the people and the Gods. The game received generally positive reviews, citing its similarity to the original Valkyrie Profile game and its beautiful graphics, but had a convoluted interface and a high degree of difficulty.

Valkyrie Profile 2: Silmeria is divided into chapters. Unlike its predecessor, players can spend as much time as they like exploring the towns and dungeons in the game.

Dungeon exploration is done in a 2D side scrolling platform manner. Characters traverse the environment ín different ways. Alicia is the only character that can jump, swing a sword, and shoot photons. Photons can bounce off the ground and walls, temporarily freeze enemies and objects in crystal,and switch places with crystallized enemies; they are used to solve many puzzles. Alicia can also engage an enemy in battle by attacking them or by coming into contact with them. When attacking enemies, Alicia receives the first move in combat with a full attack point gauge. By coming into contact with an enemy, there is a chance that the player will be at a disadvantage and start with an empty attack point gauge.

Sealstones are items with special effects hidden atop daises and shells within dungeons. Sealstones on a daisy will affect enemies within that daisy's radius of influence, as well as expanding the range of sealstones. If Alicia carries a sealstone, it affects the whole party. Similarly, if an enemy possesses one, it will affect that enemy party, while not affecting any others. If placed in a shell, the sealstone's effect is negated completely. Sealstones may also be restored at the cost of magic crystals at a spring. When a sealstone is restored, the player may equip that sealstone from any spring, rather than being returned to their original location once the player leaves the dungeon.

 

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