SVENSK VIDEOSPELSUTVECKLING - FRÅN 50 TAL TILL 90 TAL
📚 SVENSK VIDEOSPELSUTVECKLING - FRÅN 50 TAL TILL 90 TAL – explore the roots of the Swedish games industry, known for Minecraft, Candy Crush Saga and Battlefield.
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Description of SVENSK VIDEOSPELSUTVECKLING - FRÅN 50 TAL TILL 90 TAL
SVENSK VIDEOSPELSUTVECKLING - FRÅN 50 TAL TILL 90 TAL
- Authors: Thomas Sunhede & Martin Lindell
- Publication date: 29 October 2016
- Printing: Ågrenshuset, Örnsköldsvik, Sweden
- Genre: Non-fiction
- Format: unknown (a thick volume!)
- Images: approximately 300 colour images
- Pages: approximately 550
- Print run: 1,500 copies
With games such as Minecraft, Candy Crush Saga and Battlefield, Sweden ranks among the world's most successful countries in video game development. But what came before these successes? This book tells the story of the Swedish games industry's beginnings: from experiments on mainframe computers in the 1950s and unusual small developers for classic home computers, through the demoscene, to the early 1990s studios that would make a worldwide impact.
The book draws primarily on 150 interviews with the people who helped create Sweden's gaming success. It took more than two years to produce and runs to over 500 pages. Explore obscure homemade ABC80 games and entertaining anecdotes about the primitive computers of the time.
New copy.