THE NOMAD SOUL DREAMCAST

1.999 kr
Artikelnummer: DC-THENOMADSOUL-NIB
Tillverkare: EIDOS
Lagerstatus: 1 st

THE NOMAD SOUL DREAMCAST - T-36805D-05

The Nomad Soul (known as Omikron: The Nomad Soul in North America) is an adventure game developed by Quantic Dream and published by Eidos Interactive. It was released for Microsoft Windows in 1999 and Dreamcast in 2000. The player can engage in unarmed and armed combat, explore the three-dimensional environment of Omikron City, and talk with non-player characters to progress the story. It follows an investigation into a case of serial killings, which unravels the supernatural truth behind the city's ancient history.

Director David Cage began writing the script in 1994 and signed a publishing deal with Eidos in 1997. David Bowie made the music with Reeves Gabrels, producing ten original songs. The game was finished after two-and-a-half years. Reviewers praised the graphics, soundtrack, story, character models, reincarnation mechanic, voice acting, and combat, but criticised the controls, loading times, and multiple gameplay styles. It was nominated for various awards and sold over 600,000 copies, with low sales in North America. A sequel was planned but cancelled.

The Nomad Soul is an adventure game played from third-person and side-on perspectives in unarmed combat, and first-person view in armed fighting. The player may explore the three-dimensional environment of Omikron by walking, running, using vehicles known as Sliders, or taking elevators to reach apartments and offices. Combat, speed, dodging, and resistance to damage improve with practice. The fighting controls allow the player to strafe, jump, crouch, punch, and kick. Special moves can be performed through certain combinations. To cross bodies of water, swimming sequences can be triggered, which expends oxygen. Physical exertion depletes energy, which is repleted with Medikits, food, drinks, or special potions. In the event of death (and eventually at will), the player is reincarnated into the body of the first non-player character (NPC) that interacts with them; there are more than forty people to inhabit. Mana levels signify the ability to cast spells and are increased with potions.

Reading messages, talking to NPCs, and collecting items is crucial for the player to progress. They are provided with a computer terminal known as SNEAK, which is mostly used to access character information, call Sliders, open the inventory, and retrieve facts that are vital to story progression. Objects can be used, examined, and stored in the inventory. Magic rings allow the player to save the game at special points and buy advice for key information about NPCs to advance the story. Seteks, Omikronian currency, can be spent on things like consumables, better weapons, and advice. If the SNEAK inventory is full, items can be transferred or deposited into the Multiplan Virtual Locker, a larger inventory.

 

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