ULTIMATE GHOSTS N GOBLINS PSP

299 kr
Artikelnummer: PSP-ULTGNG
Tillverkare: CAPCOM
Lagerstatus: 0 st

ULTIMATE GHOSTS N GOBLINS PSP

 

Ultimate Ghosts 'n Goblins  is a video game in Capcom's Ghosts 'n Goblins series released for the PSP on 3rd of August, 2006 (Japanese Version). Ultimate Ghosts 'n Goblins is the first game in the series to employ 3D graphics, while maintaining much of the 2D gameplay mechanics of the earlier games. It also marks the return of the series' project head, Tokuro Fujiwara.

 

The stages are varied, ranging from being inside a more traditional haunted forest to volcanic pits and ruined castles. Enemies are hugely varied and tend to be thrown at Arthur in groups, meaning that players really have to keep their wits while playing. One annoying variation is the groping hand, which extends out of the ground and pins Arthur on the spot, leaving him exposed to any attack. Others range from zombies, ghosts, Giant Oxen, Venus Fly Traps and string dragons. Also the boss characters are nicely varied, and some are simply incredibly huge in size (two of which take up the entire screen).

 

The game has many weapons from the past games (though not all of them), with a few new additions; this installment also has a new equip system. Arthur is now able to gather items that can be stored and used for different levels, ranging from what type of power attack Arthur can use (as a secondary attack) to standard equipment (shields, double-jump boots etc). Arthur can also collect different types of armor, which give him varied abilities too.

 

The magic system is no longer tethered to the armor and weapon combination; instead, "POW" pick-ups increase weapon power, and armor amplifies the magic spell Arthur has equipped (which are also gathered throughout the levels as pick-ups, hidden in chests).

 

Instead of the linearity of the original versions, the game has now been designed so that players have to obtain a selection of Golden Rings hidden throughout the levels to access the last battle and finish the game. Players are given the option to back-track to earlier levels and search previously unreachable areas to find these by the use of powerups found later on in the game. These can vary from equipping "double-jump" boots to a shield which allows Arthur to fly for a limited amount of time.

 

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